説明
「ムードマン」はCergyにあった2014年のローバルゲームジャムに、48時間で作ったインディーゲームです。
ゲームは2Dプラットフォームとして、ヒーローがキーボードで動けるけど、進むのために、もう一つプレイヤーはマウスで環境の影を動く。
ゲームエンジンはUnity、ゲーム言語はC#。
スペック
- プログラマー : Aurelien Faurel, Gibraïl Berdouk, Michaël Hubert
- アーティスト : Benjamin Ricker
- ゲームデザイナー : Spencer Ingham
- サウンドデザイナー : Lucien Jely
制作
Once our team was made, we've began to brainstorm about the Global Game Jam's theme : "We don't see things as they are, we see them as we are."
We started to thought about world perception, the 5 senses... But we've quickly made our minds up for creating a platform game : the levels environment shall then be manipulated by the player to solve them.
The final game idea was then settled : the player will move a light source that will illuminate some environment elements from behind, and the avatar will walk over their shadow to move forward.


The protagonist goes through several levels, amongst in 3 different worlds, each having their own main color and music.
My main role in the game developement was coding the protagonist's movement.