ユベール・ミカエル

WEB&ゲームプログラマー。

説明

「ムードマン」はCergyにあった2014年のローバルゲームジャムに、48時間で作ったインディーゲームです。

ゲームは2Dプラットフォームとして、ヒーローがキーボードで動けるけど、進むのために、もう一つプレイヤーはマウスで環境の影を動く。

ゲームエンジンはUnity、ゲーム言語はC#。

スペック

スクリーンショット

制作

Once our team was made, we've began to brainstorm about the Global Game Jam's theme : "We don't see things as they are, we see them as we are."

We started to thought about world perception, the 5 senses... But we've quickly made our minds up for creating a platform game : the levels environment shall then be manipulated by the player to solve them.

The final game idea was then settled : the player will move a light source that will illuminate some environment elements from behind, and the avatar will walk over their shadow to move forward.

The protagonist goes through several levels, amongst in 3 different worlds, each having their own main color and music.

My main role in the game developement was coding the protagonist's movement.