About
Monokuma's Investigation is a realtime rendered short film featuring a lot of post-process effects.
For this school homework, we had to create an animation while making ourself all the 3D assets and using an already made music.
I've taken inspiration from the Danganronpa video game to animate the visit of a Monokuma inside an abandoned school in its quest to recover an artifact.
Unreal having a realistic realtime rendering, I've modeled most of the assets with a lot of detail and a high count of faces.
Technical stack
- Game engine : Unreal Engine
- 3D Modeling : Autodesk 3DS Max
- 3D Texturing : 3D-Coat
Video
3D Modeling
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